Saturday, June 20, 2015

PHOTOSHOP LAUNCH SCREEN

Upgraded to the new version of photoshop today. Overall, I am pleased with the new updates. The interface has changed up slightly, but it’s not enough for me to want to rip my eyes out. As soon as I downloaded and launched the program, something peculiar caught my eye. Adobe has been upping the game lately with its launch screens. What once was a simple colored box with some simple text has been transformed into little works of art. No doubt using some brilliant art from their behance library. Side note: The mirror mountain composition on the After Effects boot up is my favorite. 

But this particular new launch screen rubbed me wrong. Not to be a total design snob and nit pick all the minute details (aren’t we as designers always just doing that all the time anyway) but what’s with the crammed in type at the bottom right corner? And with the creative cloud logo just slapped in there over the type? What’s up with that? How did this get a pass? The text is literally touching the bottom border. Fucking blasphemy!

Couldn’t they have opened up some space near the bottom? What about moving the creative cloud logo over to the left? Maybe perhaps under the “2015 Release” call out? I’m sure there were a number of routes to be considered. I’m just wondering how this was released in this state. Especially from a company so revered by designers and creatives as a top notch design tool. It's an industry standard. 


Complaining on the internet about irrelevant dumb shit is awesome. 


Friday, June 19, 2015

MEET MY NEW OBSESSION.

Been real heavy on this Italo disco stuff lately. I think what I dig about it the most is that it's so uncool, that it ends up being cool again. In fact, I think it becomes even cooler because of it's integration with today's modern sensibilities. 

I like to listen to this stuff and pretend it's coming from another planet. Like, it's some terrestrial radio signal coming to earth from these lifeforms far away who really know how to party. And who really knows how to manhandle a Roland Juno-60. 

Look, I'm a punker through and through. I'll take a Killed By Death comp over pretty much anything these days. But I've been exploring other stuff and appreciating it's natural beauty. Especially something like this video. I've watched this thing probably 50 times in the last two days. I'm totally obsessed. Just want this thing to be my whole reality. 


Sunday, June 14, 2015

COLLAGE 3 SET (FINAL MOCK UP)

I think I took this set of three as far as I can take it. I never really know when I'll be finished with a composition. I just know when the moment hits and I feel this one is ready to go. 

All of my 11 x 17 pieces are intended as individual units, however I always encourage them to be together in a set of two or more. This is the first set that I purposely built with the three connected as one in mind. In other words, these aren't mean to be broken up. Also, the size is a little bigger on these. I opted to go the 16 x 20 route as opposed to the regular 11 x 17 that I've been working in. No real reason other than I wanted this to be a little more imposing in size. Cool, huh?


Friday, June 12, 2015

COLLAGE 3 SET (WORK IN PROGRESS)

Started work on my pieces for the Pancakes and Booze art show in August. Making a sort of "Greatest Hits" compilation of all my 11 x 17 collages. These will measure a tad bigger at 16 x 20 each. A combined width of 48 inches. 

I still have a long way to go. Gonna really fuck this one up. 


Wednesday, June 10, 2015

USMS LANDING PAGES + MOBILE

Here is a recent project that I completed. Basic UI functionality for US Mortgage Support. Essentially, the site is designed for users looking to refinance or gain a loan for their home. The idea is to guide the user through a series of forms so we can better assess their needs. Based on things like their location, demographic, how much of a loan they are looking for, etc... we can match them with the best possible lender. 

The client didn't have too much in the way of getting a creative brief together for me, so I chose this overall look for the branding. Professional cool colors, easy to read forms, bright red eye catching buttons, a touch or whimsical class... It's bouncy and fun while maintaining a contemporary presence. Or something like that. I don't know. I just really like the way this project turned out.


Monday, June 8, 2015

AN ANTI-HERO FOR ONLINE PUBLISHING?

I don't want this blog to be used as a tool for anyone to take anything away from it. Meaning, I don't necessarily want this to be seen as a content generator that offers advice, stories, or anything instructional that people can use in their daily lives. I feel that as a surrealist, my intents are purely driven by absolute absurdity. In that regard, I really just want to offer empty calories entertainment with little to no return on investment. Does that make sense?

Look, I know the whole purpose of a "blog" or an online platform like this is to expound insights, ideas, and the kind of stuff that information junkies thrive on. This ain't that kind of playground. Essentially, the whole idea is to be the anti-hero of online publishing. Besides, who really gives a fuck? We're all just gonna be dust one day.

I remember once during college. I was having a meeting with one of my professors and I was showing her this zine that I had made. I don't think she really knew what a zine was, so I had to sit there and explain the whole scene to her. As I was describing her the process that I go through each and every time I make one of these, she gave me this blank look. It was like I was speaking backwards or something. When she asked how much money I made off these things, I honestly told her that I usually LOSE money. Not much. Twenty or forty bucks here and there. Then she proceeded to give me the stink eye and passive aggressively tell me that 'what was the point?'

This really pissed me off. I left that meeting feeling like a complete idiot. Like, my genuine interest in taking graphic design and putting it in a place that isn't traditional advertising was a waste of time and energy. I don't think she really understood that I like doing it just for the sake of doing it. That it was so impossible for her to conceive that the joy I get out of graphic design isn't attached with some bottom line or a quarterly payoff. Some people are just like that. We live in THAT kind of society. Obviously, graphic design is intended to sell or persuade or convince....... That's not the point. I crank out websites, banner ads, email creatives, and other materials that are used as marketing on a daily basis like anyone else. It's a racket. It's my job.

But I am a surrealist. I like taking things that don't belong in one dimension and putting it in another. I like turning things on their head. If only for the pure amusement of doing it because I like doing it. And yes, I don't make any money off of it. What of it?




Saturday, June 6, 2015

TEAR DRIP TEST #2

TILED CARDS

From the poster and flyer stuff I'm working on for my upcoming show. No real reason for the tiling mock up. Do I gotta explain EVERYTHING I do?


Tuesday, June 2, 2015

ART SPACE MOCK UP IDEA

I've been busy getting my art display for Blue Fig in order. I stopped by the cafe a few days ago and took some pictures of the space that I’ll be using. After a little photoshop trickery, I mocked up an idea of what I think it might look like. Unfortunately, I can't hang the art on the the actual wall, but instead use wire to hitch them from a plank of wood near the ceiling. I guess the owners are sick of artists coming in and damaging their walls. 

This will be the first showing of my art in a public space in over five years. I'm pretty stoked to be getting back into the game. Especially now that I have a good amount of focus and energy behind it. Something that I never quite felt that I had much of with my previous art attempts. 


Sunday, May 31, 2015

TEAR DRIP TEST

It has occurred to me within the last couple of weeks that these art collages that I’ve been making doesn’t have to end on physical paper. I’ve amassed quite a few of these collages. About 60 to 70 of them as of now. 

So, I thought now was a good time to take some of these pieces and transform them into other entities. Namely motion related. Here is a little test that I dove into. Basically trying my hand at some primitive animation. I’m really just in the process of figuring out exactly what I need to move forward. I suppose the goal is to refine this process so the animation would come off smooth and natural. This attached gif is far from that. 

However, I do like the idea of jumping into it completely naive and seeing what transcribes. Often times, you stumble upon something fresh. Other times, it turns out to be a big disaster. But that’s all a part of the adventure. Here’s a gif that I made from the video I’m working on. It’s still in the early stages and I thought this would be a good place to share it. Or something…...